Archive for the ‘ Impressions ’ Category

Impressions: Halo: Combat Evolved: Anniversary: Colon

I walk through the ancient, alien halls, mesmerized by glowing symbols I can’t even begin to fathom.

My health is low–fortunately, my shield’s recharged, but still, I’ll need to find health soon. Emerging out of the alien hallways and onto a bridge, a chilly wind blasts my suit. I don’t know how the marines can stand it. The next thing that blasts me is a plasma charge. Shit. Hunters. I could handle them on their own, but they’ve got a dozen grunts, an elite, and three or four jackals backing them up… AND they’re on another bridge.

I die a good ten times or so, trying various tactics that don’t involve engaging the hunters directly, but they (or errant grenades and a hellstorm of needles take me down every time). I just haven’t got the health to survive this alone.

…and then I remember I’ve got a rocket launcher.

The first one goes down on the first hit. The second one, though, manages to take one hit to the face and keep firing. I mop up the grunts and jackals with a few well-placed plasma grenades, and I think I’ve taken out the Elite with one too, so I spin around, fire another rocket into the hunter, reload my rocket launcher–and something hits my shield.

Oh shit.

The Elite charges me, and I empty my remaining twenty-eight rounds into his face. A few melee hits and it’s over–I’ve got just one bar of health and no shield left. I take his plasma rifle and enter the room at the other end of the bridge. In the ensuing firefight, I manage to take out another dozen grunts and several jackals by doing a lot of strafing and weaving, but fail to find any health or ammo. Looks like I’m stuck with plasma for now.

An inviting light grabs my attention. I turn into a small hallway where I notice a shimmer and glow. It’s an invisible elite, but it must have its back turned. Slowly, I creep up on it and punch the creature in the back of the skull, killing it. A second Elite, which I hadn’t noticed (on account of it being invisible) begins firing on me, but a second or two of concentrated fire and he goes down. At the end of the hallway is another big room. I either smile or sneer–I’m not sure which; the onslaught of nostalgia, delight, and the “COME AT ME BRO!” feeling

I know this room.

It’s got Hunters in it.

The first one doesn’t even see me–probably for the best. I choose the overkill option and fire a rocket into his red spot. Thinking I spot the second one out of the corner of my right eye, I dodge to the left–and right into him. The ensuing “OHSHIT! RUUUUUUUUN!” feeling leaves me joyfully giddy. I dash back the way I came and flank the Hunter, but he spins and takes my second rocket in the face. He lumbers after me, but I flank again and go caveman style, using my rocket launcher as a club and bashing him in the weak spot for massive damage.

A few marine corpses–I pause to honor them–provide me with a new MA5B Assault Rifle, just over five hundred rounds of ammo, some grenades, and some new rockets. Then all at once I’m overwhelmed by a wave of jackals, but they’re stuck in the hallway with me blocking the entrance. I hem them in with my assault rifle and toss a grenade. They’re so busy taking cover that they don’t react until it’s too late.

The smell of burnt chicken fills the air, but I don’t have any time to take it all in. Assuming that the explosion killed me as well, a grunt rounds the corner to investigate.

He discovers a few bullets just as they enter his face.

Halo: Combat Evolved: Anniversary is a game that reminds me what fun is all about.

Because of the variation found in guns, AI, and the level design, the gameplay is almost never the same. “Play how you want!” the game seems to say, “we respect you for it!” You also get a great health system that doesn’t push you into cover right away, like most games these days, and you have these enemies with projectiles that are slow enough to dodge. Right now, I’m playing 343 Guilty Spark, and The Flood feel superb. I don’t actually know why anyone hates them. Just sidestep them like they’re projectiles, and suddenly they become super fun! I could swear the combat’s been tweaked. Some bits are harder than I remember them, while The Flood seem a tad bit easier–you can kill Flood combat forms with greater ease than even a blue Elite.

Gripes right now… well, look at that first picture! It’s so… busy. Sometimes, the graphics feel too busy, basically. Also, the people seem proportioned a bit weird, and I can’t even LOOK at Johnson, while Keyes’ lip sizes jump all over the place, and Cortana twitches around a bit.

…but you know what? Halo: Combat Evolved: Anniversary is great so far. I’m having a blast. I’m able to tell STORIES about my gameplay experience. The AI, the guns, the levels… even the controls make everything feel perfect!

This is, quite possibly, the best game purchase I’ve made all year. I haven’t had this much fun with a game in so long–possibly since Marathon! I’ve plunged through SHODAN’s corridors again this gen, I’ve re-beat Half-Life 2, I’ve played Tropico 4, Modern Warfare 3, Skyrim, Deus Ex: Human Revolution, Arkham Asylum (finally!), and Gears of War 3 but I haven’t played a single game as fun as Combat Evolved in a long, long time.

It feels great.

Apologies for the poor writing. I’m ultra-sleepy.

Advertisements